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Acceleration / Incubation / Innovation, Entertainment, Production
Austria
English
Medium-sized business (<250 employees)
Consultant
c-level
"If there's a will, there's a way"
Alina can support with:
Alina's work experience:
Alina is a Head of Game Production, Process Architect and Narrative Director with passion for great games, exciting stories and constructing healthy work environments.
She has a Master's degree in International Relationships. Working at the intersection of product development and creativity, Alina has guided teams through countless complex projects, helping them find that sweet spot between innovation and structured delivery.
With over 10 years of experience in full-scope game and media production for teams from 2 to 100+ people, she specializes in building fully remote teams and developing effective Agile pipelines. Alina has started as a narrative designer and went the whole way up to leading people who lead teams.
Her credits include acclaimed games such as Pathfinder: Wrath of the Righteous, The X-Files: Deep State, Bus Simulator 21, The Simpsons Tapped Out and many more. She's also an active member in Estonian Screenwriters Guild.
Currently Alina is coaching teams on topics regarding accountability, process building, creative pipelines, self-organization, clarity and information flow. She believes in being a "servant-leader" and leading by example. But also in paying people fairly.
She is science-backed and empathy-fueled; very pragmatic, fun and direct. Over her career, Alina has had first-hand experience with gender inequality, gaslighting, overworking and devaluation at the workplace. Now she wants to give the emotional support to anyone, who might need it.
Outside of her career, she knows a lot about movies and history. She loves walking with her dog and oil painting.
Alina is open for:
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